@startuml
sprite $crutch [48x48/16] {
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0000000000006FFFFF79CFFFFFFFFFFA0000000000000000
000000000000AFFFFFFFFFFFFFFFFFA00000000000000000
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000000000008FFFFFFFFFFFFFFFE60000000000000000000
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0000000008FFFFFFFFFFC951000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CRUTCH(_alias) ENTITY(rectangle,black,crutch,_alias,FA6 CRUTCH)
!define FA6_CRUTCH(_alias, _label) ENTITY(rectangle,black,crutch,_label, _alias,FA6 CRUTCH)
!define FA6_CRUTCH(_alias, _label, _shape) ENTITY(_shape,black,crutch,_label, _alias,FA6 CRUTCH)
!define FA6_CRUTCH(_alias, _label, _shape, _color) ENTITY(_shape,_color,crutch,_label, _alias,FA6 CRUTCH)
skinparam folderBackgroundColor<<FA6 CRUTCH>> White
@enduml